
Vestigial Memories, Session 16: LAPD
Session 16 of the scenario "Vestigial Memories" for the Blade Runner RPG, where Locke finally pieces together the whole mess.

Session 16 of the scenario "Vestigial Memories" for the Blade Runner RPG, where Locke finally pieces together the whole mess.

Session 15 of the scenario "Vestigial Memories" for the Blade Runner RPG, where Locke's enemies are closing in.

Vestigial Memories, Interlude (Blade Runner RPG): A body outside Locke's apartment bears a telltale tattoo, confirming his attacker wasn't who he seemed.

Session 14 of the scenario "Vestigial Memories" for the Blade Runner RPG, where Locke must report back to Holden without revealing too much.

Vestigial Memories, Session 13 (Blade Runner RPG): Locke finds a way to alter Vestige's data, at the cost of some of his own pride.

Session 12 of the scenario "Vestigial Memories" for the Blade Runner RPG, where Locke relies on an unreliable CI to alter Vestige's data.

Session 11 of the scenario "Vestigial Memories" for the Blade Runner RPG, where Locke takes some time off that leads to an unexpected meeting.

Session 10 of the scenario "Vestigial Memories" for the Blade Runner RPG, where Locke tracks down the bootleg replicant to Tsingtao corp.

Vestigial Memories, Interlude (Blade Runner RPG): En route to the warehouse district, Locke gets a disturbing message from a CI.

Vestigial Memories, Session 9 (Blade Runner RPG): Locke tracks a bootleg replicant to Runciter's Zoological, a place he knows all too well.